Cuby Road

Project 06

Cuby Road

A puzzle driving game, currently in development with Jorrit de Vries

Boom, Toot, Dodge

Project 06

Boom, Toot, Dodge

Play as the -oh so very much loved- fanfare in the neighbourhood, dodging plants, bottles, cats, pianos, …

Voici

Project 06

Voici

A game about piloting aerocabs around and finding routes through this throwback vertical parisienne cityscape, inspired by the work of Albert Robida.

Яков

Project 06

Яков

Development of an exploration game inspired by the architectural fantasies of Iakov Chernikhov

Ring Ring

Project 06

Ring Ring

A game about telephone wired love

The Secret Waves of Plants

Project 06

The Secret Waves of Plants

I’m Joost Eggermont (NL, 1977), a game artist and visual designer with a passion for creating stylized, poetic, playful games and interactive installations.

After studying Industrial Design Engineering at TU Delft, i first started as a designer at MUA, a small design office with a strong focus on crossing borders between architecture, design and media. After several years working on designs of visitor information centers, exhibitions and interactive installations, i started working at IJsfontein as a visual designer. At IJsfontein i contribute to the visual development of games, apps and interactive installations for playful digital learning.

Besides this daytime job i work on personal projects, which can be found in the ‘PLAY’ section of this website and online at some other places:

aJoostEggermont@twitter
JoostEggermont@cartrdge

joost(at)joosteggermont(dot)nl

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